{"id":9770,"date":"2026-07-01T04:22:14","date_gmt":"2026-07-01T04:22:14","guid":{"rendered":"https:\/\/maxigames.io\/game\/project-knockback\/"},"modified":"2026-07-01T04:22:14","modified_gmt":"2026-07-01T04:22:14","slug":"project-knockback","status":"publish","type":"game","link":"https:\/\/maxigames.io\/tr\/oyun\/project-knockback\/","title":{"rendered":"Project Knockback"},"content":{"rendered":"<h2>Project Knockback Genel Bak\u0131\u015f<\/h2>\n<p><strong>Project Knockback<\/strong> \u00e7\u0131lg\u0131n, fizik tabanl\u0131 bir d\u00f6v\u00fc\u015f oyunudur; esnek \u00e7ubuk adam sava\u015f\u00e7\u0131lar\u0131 ekran\u0131n her k\u00f6\u015fesine birbirlerini savurarak abart\u0131l\u0131 yumruklar, tekmeler ve at\u0131\u015flar kullan\u0131r. S\u0131k\u0131, kare-kare kombolar yerine bu aksiyon \u00e7ubuk fig\u00fcr\u00fc oyunu kaosa y\u00f6nelir: her darbe dramatik ragdoll tepkileri, komik z\u0131plamalar ve \u00f6ng\u00f6r\u00fclemeyen zincirleme \u00e7arp\u0131\u015fmalar\u0131 tetikler.<\/p>\n<p>Keskin, arcade tarz\u0131 arenalarda ilham\u0131n\u0131 <em>sokak kavgas\u0131<\/em> temal\u0131 bir yaln\u0131z sava\u015f\u00e7\u0131y\u0131 kontrol ediyorsunuz; devasa serserilerin dalgalar\u0131na ve h\u0131zl\u0131 k\u00fc\u00e7\u00fck zararl\u0131lara kar\u015f\u0131 m\u00fccadele ediyorsunuz. Basit kontroller, \u015fa\u015f\u0131rt\u0131c\u0131 bir derinlik saklar. Zamanlamay\u0131, mesafeyi ve fizik momentumunu ustal\u0131kla \u00f6\u011frenirseniz d\u00fc\u015fmanlar\u0131 kar\u0131\u015ft\u0131rabilir, zincir at\u0131\u015flar yapabilir ve rakipleri tehlikelere veya birbirlerine savurabilirsiniz.<\/p>\n<p>E\u011fer taray\u0131c\u0131 d\u00f6v\u00fc\u015f oyunlar\u0131n\u0131 kolayca \u00f6\u011frenip, ama ger\u00e7ekten ustala\u015fman\u0131n zor oldu\u011funa inan\u0131yorsan\u0131z, Project Knockback harika bir se\u00e7imdir. Eylem h\u0131zl\u0131, fizikler abart\u0131l\u0131 ve \u00e7ubuk adam sokak d\u00f6v\u00fc\u015f\u00fc, arkas\u0131nda yatan tepki veren ragdoll sava\u015f motoru sayesinde her oyununda farkl\u0131 bir deneyim sunar.<\/p>\n<h2>Project Knockback Kontrol Rehberi<\/h2>\n<p>Project Knockback, eyleme do\u011frudan at\u0131lman\u0131 sa\u011flayan basit klavye ve fare kontrolleri kullan\u0131r. Tam ba\u011flar siteler veya g\u00fcncellemeler aras\u0131nda hafif\u00e7e de\u011fi\u015febilir, ancak \u00e7ekirdek d\u00fczen genelde \u015fu \u015fekildedir:<\/p>\n<ul>\n<li><strong>A<\/strong> \u2013 Sol hareket<\/li>\n<li><strong>D<\/strong> \u2013 Sa\u011f hareket<\/li>\n<li><strong>Spacebar<\/strong> \u2013 Z\u0131pla<\/li>\n<li><strong>Left Mouse Button<\/strong> \u2013 Yumruk (h\u0131zl\u0131 vurma i\u00e7in dokun, bir\u00e7ok s\u00fcr\u00fcmde daha g\u00fc\u00e7l\u00fc yumruk i\u00e7in bas\u0131l\u0131 tut)<\/li>\n<li><strong>Right Mouse Button<\/strong> \u2013 Yakala (yak\u0131ndaki d\u00fc\u015fmanlar\u0131 tut, ragdoll bedenlerini veya mevcutsa nesneleri kald\u0131r)<\/li>\n<li><strong>F<\/strong> \u2013 Tekme<\/li>\n<\/ul>\n<p>\u00c7\u00fcnk\u00fc bu, fizik tabanl\u0131 bir d\u00f6v\u00fc\u015f oyunu oldu\u011fundan bu girdiler sadece \u00f6nceden haz\u0131rlanm\u0131\u015f animasyonlar\u0131 tetiklemez. Bunlar alt\u0131nda yatan fizik sistemi besler ve \u015fu anlama gelir:<\/p>\n<ul>\n<li>Bir sald\u0131r\u0131 \u00f6ncesi <strong>h\u0131z\u0131n\u0131z<\/strong> d\u00fc\u015fmanlar\u0131n ne kadar uza\u011fa u\u00e7aca\u011f\u0131n\u0131 etkiler.<\/li>\n<li>\u00c7arp\u0131\u015fman\u0131n <strong>a\u00e7\u0131<\/strong> (atlay\u0131\u015f m\u0131, yere bas\u0131lm\u0131\u015f m\u0131, yak\u0131n m\u0131 uzak m\u0131) ragdoll hareketlerini de\u011fi\u015ftirir.<\/li>\n<li><strong>\u015earjl\u0131 yumruklar<\/strong> genelde daha b\u00fcy\u00fck geri iti\u015fler yarat\u0131r, rakipleri daha y\u00fckse\u011fe veya daha uza\u011fa f\u0131rlat\u0131r.<\/li>\n<\/ul>\n<p>\u00c7o\u011fu taray\u0131c\u0131 yap\u0131s\u0131 <strong>kolay al\u0131nabilir-oynanabilir<\/strong> oldu\u011fundan karma\u015f\u0131k kombinasyonlar\u0131 ezberlemenize gerek yok. Belirli bir sitede kontroller biraz farkl\u0131 hissediliyorsa, oyun i\u00e7i yard\u0131m men\u00fcs\u00fcne bak\u0131n veya y\u00fckleme ekran\u0131nda k\u00fc\u00e7\u00fck bir \u201cControls\u201d butonu g\u00f6r\u00fcn; \u00e7\u00fcnk\u00fc baz\u0131 portallar ba\u011flar\u0131 bir kenara veya bir \u00fcst \u00e7er\u00e7eveye listeleyebilir.<\/p>\n<h2>Ana \u00d6zellikler<\/h2>\n<p>Project Knockback, basit \u00e7ubuk adam stiline \u00e7ok ki\u015filik katar. Taray\u0131c\u0131 d\u00f6v\u00fc\u015f oyunlar\u0131 aras\u0131nda \u00f6ne \u00e7\u0131kmas\u0131n\u0131 sa\u011flayan ana \u00f6zellikler \u015f\u00f6yledir:<\/p>\n<ul>\n<li><strong>\u00c7\u0131lg\u0131n fizik tabanl\u0131 m\u00fccadele<\/strong><br \/>Her yumruk, tekme ve at\u0131\u015f fizik taraf\u0131ndan y\u00f6nlendirilir. D\u00fc\u015fmanlar ragdoll olur, yuvarlan\u0131r, yere \u00e7arp\u0131p birbirleriyle zincir tepkileri verir.<\/li>\n<li><strong>\u00c7ubuk Adam Sokak D\u00f6v\u00fc\u015f\u00fc Stili<\/strong><br \/>Oyunu, o klasik \u00e7ubuk fig\u00fcr d\u00f6v\u00fc\u015f hissini yakalarken, beat &#039;em up t\u00fcrlerinden ilham alan sert sokak arenalar\u0131na yerle\u015ftirir.<\/li>\n<li><strong>Kolay \u00f6\u011frenilen kontroller<\/strong><br \/>Birka\u00e7 anahtar ve fare d\u00fc\u011fmesiyle hareket edin, yumruk at\u0131n, tekme at\u0131n, kavray\u0131n ve z\u0131play\u0131n. Temelleri saniyeler i\u00e7inde anlayabilir ve geri kalan zaman\u0131n\u0131z\u0131 fizi\u011fe h\u00e2kim olmak i\u00e7in kullanabilirsiniz.<\/li>\n<li><strong>\u00c7evrimi\u00e7i ragdoll d\u00f6v\u00fc\u015fleri<\/strong><br \/>Taray\u0131c\u0131da oynuyorsunuz, bu y\u00fczden indirme gerekmez. Sayfay\u0131 y\u00fckleyin, oynay\u0131n ve ragdoll kaosunun nas\u0131l geli\u015fti\u011fini izleyin.<\/li>\n<li><strong>Sonsuz tekrarlanabilirlik<\/strong><br \/>\u0130ki d\u00f6v\u00fc\u015f ayn\u0131 hissettirmez. Fizik sistemi her geri tepmeyi, y\u0131\u011f\u0131lmay\u0131 ve zincir tepkisini her denemede biraz farkl\u0131 yapar.<\/li>\n<li><strong>Hafif g\u00f6rseller, b\u00fcy\u00fck tepkiler<\/strong><br \/>Temiz \u00e7ubuk adam sanat\u0131, \u00e7o\u011fu cihazda oyunun sorunsuz \u00e7al\u0131\u015fmas\u0131n\u0131 sa\u011flar, ancak darbeler, d\u00fc\u015f\u00fc\u015fler ve etkiler h\u00e2l\u00e2 dramatik g\u00f6r\u00fcn\u00fcr.<\/li>\n<li><strong>Arcade tarz\u0131 zorluk e\u011frisi<\/strong><br \/>\u0130lk dalgalar mesafe ve zamanlamay\u0131 \u00f6\u011frenmenize yard\u0131mc\u0131 olur. Daha sonraki turlar d\u00fc\u015fman say\u0131lar\u0131n\u0131 ve sald\u0131rganl\u0131\u011f\u0131 art\u0131r\u0131r, bu y\u00fczden s\u00fcrekli ka\u00e7man\u0131z, kar\u015f\u0131 koyman\u0131z ve do\u011fa\u00e7lama yapman\u0131z gerekir.<\/li>\n<\/ul>\n<p>Birlikte bu \u00f6zellikler, Project Knockback\u2019i h\u0131zl\u0131, taray\u0131c\u0131 tabanl\u0131 bir brawler arayanlar i\u00e7in ideal k\u0131lar; tatmin edici vuru\u015flar ve komik sonu\u00e7lar elde edersiniz.<\/p>\n<h2>\u00c7\u0131lg\u0131n Fizik Tabanl\u0131 Sava\u015f: Yumruk At, Tekme At ve At<\/h2>\n<p>Bu oyunun merkezi <strong>\u00e7\u0131lg\u0131n fizik d\u00f6v\u00fc\u015f\u00fc<\/strong>d\u00fcr. Geleneksel 2D d\u00f6v\u00fc\u015f\u00e7\u00fclerden farkl\u0131 olarak sabit animasyonlar yerine, burada hareketleriniz ger\u00e7ek zamanl\u0131 bir fizik motoru ile etkile\u015fir. Bu da her sava\u015fa gev\u015fek, da\u011f\u0131n\u0131k, neredeyse slapstick bir his verir.<\/p>\n<h3>Saf geri iti\u015f g\u00fcc\u00fc i\u00e7in yumruklar<\/h3>\n<p>Yumruklar, ana silah\u0131n\u0131zd\u0131r. H\u0131zl\u0131 dokunu\u015flar, \u00e7ok yak\u0131n d\u00fc\u015fmanlar\u0131 i\u00e7eri alman\u0131za izin verir. Oyun bunu destekledi\u011finde, <strong>yumru\u011fu bas\u0131l\u0131 tutmak<\/strong> a\u011f\u0131r bir darbe y\u00fckler ve d\u00fc\u015fmanlar\u0131 sahneyi u\u00e7urur.<\/p>\n<p>\u00c7arp\u0131\u015fmada ragdoll etkisiyle, m\u00fckemmel bir yumruk \u015fu sonu\u00e7lar\u0131 do\u011furabilir:<\/p>\n<ul>\n<li>B\u00fcy\u00fck bir hedefi daha k\u00fc\u00e7\u00fcklere do\u011fru u\u00e7urarak bir s\u00fcr\u00fcy\u00fc yere d\u00fc\u015f\u00fcrmek.<\/li>\n<li>Bir d\u00fc\u015fman\u0131 duvara veya zemine \u00e7arparak ek z\u0131plamalar ve hasar elde etmek.<\/li>\n<li>\u00c7evriliyorken bask\u0131y\u0131 azaltmak i\u00e7in do\u011fru a\u00e7\u0131y\u0131 buldu\u011funuzda g\u00fcvenli bir ini\u015f yapman\u0131z.<\/li>\n<\/ul>\n<h3>Mesafe ve kalabal\u0131k kontrol\u00fc i\u00e7in keskin tekmeler<\/h3>\n<p><strong>Tekmeler<\/strong> genelde yumruklardan farkl\u0131 bir zamanlama ve mesafe gerekir. Bir\u00e7ok yap\u0131daki tekmelerin menzili biraz daha uzundur ve vurdu\u011fu nokta biraz daha y\u00fcksektir; bu y\u00fczden \u015fu durumlar i\u00e7in idealdir:<\/p>\n<ul>\n<li>D\u00fc\u015fmanlar alan\u0131n\u0131za ad\u0131m att\u0131\u011f\u0131nda onlar\u0131 i\u015faretlemek.<\/li>\n<li>D\u00fc\u015fmanlar\u0131 havaya vurarak istemeden &#8220;juggle&#8221;lar\u0131 ba\u015flatmak.<\/li>\n<li>\u0130ni\u015f alan\u0131n\u0131zdan uza\u011fa d\u00fc\u015fmanlar\u0131 itmek i\u00e7in kenardan atlatmak.<\/li>\n<\/ul>\n<p>\u0130yi zamanlanm\u0131\u015f bir tekme havadaki fizi\u011fi de\u011fi\u015ftirebilir; g\u00fcvenli g\u00f6r\u00fcnen bir atlay\u0131\u015f\u0131 sakarca ragdoll d\u00fc\u015f\u00fc\u015f\u00fcne d\u00f6n\u00fc\u015ft\u00fcrebilir.<\/p>\n<h3>Kavramalar ve Kaos i\u00e7in Maksimum Kaos<\/h3>\n<p>Kavrama, bu fizik tabanl\u0131 d\u00f6v\u00fc\u015f oyununda ger\u00e7ekten parlayan k\u0131s\u0131md\u0131r. Bir d\u00fc\u015fmana yak\u0131n oldu\u011funuzda <strong>kavrama<\/strong> d\u00fc\u011fmesine basarsan\u0131z onlar\u0131 yakalayabilir ve sonra ya serbest b\u0131rakabilir ya da at\u0131\u015f y\u00f6n\u00fcn\u00fc etkilemek i\u00e7in di\u011fer girdilerle birle\u015ftirebilirsiniz.<\/p>\n<p>Bunlar, sonsuz kaotik oyunlar a\u00e7ar:<\/p>\n<ul>\n<li><strong>Bir d\u00fc\u015fman\u0131 di\u011ferlerinin \u00fczerine g\u00f6vde darbesiyle at\u0131n<\/strong>, hepsini bir anda devirmek i\u00e7in.<\/li>\n<li><strong>D\u00fc\u015fmanlar\u0131 platformlardan at\u0131n<\/strong>, onlar\u0131 h\u0131zl\u0131ca savurman\u0131z i\u00e7in.<\/li>\n<li><strong>Bir d\u00fc\u015fman\u0131 kalkan olarak kullan\u0131n<\/strong>, gelen sald\u0131r\u0131lar\u0131n ragdoll&#8217;\u0131na \u00e7arpmas\u0131na izin verir.<\/li>\n<\/ul>\n<p>Ragdoll sistemi nedeniyle, basit bir at\u0131\u015f bile d\u00fc\u015fman\u0131 garip a\u00e7\u0131larda b\u00fckebilir, ba\u015fka bir sava\u015f\u00e7\u0131yla \u00e7arp\u0131\u015fabilir ve beklenmedik bir devrilme zincirinin ba\u015flamas\u0131na yol a\u00e7abilir.<\/p>\n<h2>Taray\u0131c\u0131 Gereksinimleri ve G\u00fcvenli \u00c7evrimi\u00e7i Oynama<\/h2>\n<p>Project Knockback, taray\u0131c\u0131n\u0131zda do\u011frudan \u00e7al\u0131\u015facak \u015fekilde tasarlanm\u0131\u015ft\u0131r, bu y\u00fczden bir \u015fey indirmeniz veya kurman\u0131z gerek yok.<\/p>\n<h3>\u00d6nerilen taray\u0131c\u0131 kurulumu<\/h3>\n<p>En ak\u0131c\u0131 deneyim i\u00e7in:<\/p>\n<ul>\n<li><strong>Modern bir taray\u0131c\u0131<\/strong> kullan\u0131n: Chrome, Firefox, Edge veya Safari\u2019nin yak\u0131n bir s\u00fcr\u00fcm\u00fc.<\/li>\n<li>WebGL ve JavaScript \u00f6zelliklerinin do\u011fru \u00e7al\u0131\u015ft\u0131\u011f\u0131ndan emin olmak i\u00e7in taray\u0131c\u0131n\u0131z\u0131 <strong>tamamen g\u00fcncel tutun<\/strong>.<\/li>\n<li>Gecikmeyi azaltmak i\u00e7in arka planda yo\u011fun sekmeleri kapat\u0131n (yay\u0131n, birka\u00e7 indirme vb.).<\/li>\n<\/ul>\n<p>Oyun, b\u00fcy\u00fck indirmelere g\u00f6re hafif olsa da, fiziklere ba\u011fl\u0131 oldu\u011fundan stabil bir kare h\u0131z\u0131 ragdoll tepkilerini \u00e7ok daha iyi hissettirir.<\/p>\n<h3>\u00c7evrimi\u00e7i g\u00fcvenli oynamak<\/h3>\n<p>Bu aksiyon \u00e7ubuk fig\u00fcr\u00fc oyununu sorun ya\u015famadan keyif almak i\u00e7in \u015fu g\u00fcvenlik ipu\u00e7lar\u0131n\u0131 akl\u0131n\u0131zda bulundurun:<\/p>\n<ul>\n<li><strong>G\u00fcvenilir sitelerde oynay\u0131n<\/strong> ki Project Knockback lisansl\u0131 s\u00fcr\u00fcmlerine sahip olsun. \u0130yi bilinen oyun portallar\u0131 genelde daha g\u00fcvenli ve zararl\u0131 a\u00e7\u0131l\u0131r pencereler i\u00e7erme olas\u0131l\u0131\u011f\u0131 daha d\u00fc\u015f\u00fckt\u00fcr.<\/li>\n<li>\u0130\u015fin i\u00e7inde daha gen\u00e7 oyuncular varsa, <strong>bir yeti\u015fkin \u00f6nce oyunu a\u00e7mal\u0131<\/strong>, sayfa d\u00fczeninin ve reklamlar\u0131n uygun olup olmad\u0131\u011f\u0131n\u0131 do\u011frulamal\u0131 ve ard\u0131ndan oynamaya devam edin.<\/li>\n<li>Resmi geli\u015ftirici veya tan\u0131nm\u0131\u015f bir portal taraf\u0131ndan net olarak sa\u011flanmayan \u00fc\u00e7\u00fcnc\u00fc taraf dosyalar\u0131 veya \u201cmods\u201d dan ka\u00e7\u0131n\u0131n.<\/li>\n<\/ul>\n<p>G\u00fcvenilir taray\u0131c\u0131 oyun platformlar\u0131 kullan\u0131ld\u0131\u011f\u0131nda, Project Knockback slapstick tarz\u0131 \u00e7ubuk adam sokak d\u00f6v\u00fc\u015f\u00fcne odaklanan e\u011flenceli, abart\u0131l\u0131 fizik tabanl\u0131 bir d\u00f6v\u00fc\u015f oyunudur ve online h\u0131zl\u0131, kaotik sava\u015flar i\u00e7in sa\u011flam bir tercih yapar.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Project Knockback Genel Bak\u0131\u015f Project Knockback \u00e7\u0131lg\u0131n, fizik tabanl\u0131 bir d\u00f6v\u00fc\u015f oyunudur; esnek \u00e7ubuk adam sava\u015f\u00e7\u0131lar\u0131 ekran\u0131n her k\u00f6\u015fesine birbirlerini savurarak abart\u0131l\u0131 yumruklar, tekmeler ve at\u0131\u015flar kullan\u0131r. S\u0131k\u0131, kare-kare kombolar yerine bu aksiyon \u00e7ubuk fig\u00fcr\u00fc oyunu kaosa y\u00f6nelir: her darbe dramatik ragdoll tepkileri, komik z\u0131plamalar ve \u00f6ng\u00f6r\u00fclemeyen zincirleme \u00e7arp\u0131\u015fmalar\u0131 tetikler. Keskin, arcade tarz\u0131 arenalarda ilham\u0131n\u0131 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":9732,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","format":"standard","meta":{"footnotes":""},"categories":[805],"tags":[],"class_list":["post-9770","game","type-game","status-publish","format-standard","has-post-thumbnail","hentry","category-805"],"_links":{"self":[{"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/game\/9770","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/game"}],"about":[{"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/types\/game"}],"author":[{"embeddable":true,"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/comments?post=9770"}],"version-history":[{"count":0,"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/game\/9770\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/media\/9732"}],"wp:attachment":[{"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/media?parent=9770"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/categories?post=9770"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/maxigames.io\/tr\/wp-json\/wp\/v2\/tags?post=9770"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}